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How we create an immersive game story

15 Mar 2022

What’s better than a good story? The plot can ruin a game, or take it to the next level. So we need to create one that we can relate to,...


Game narrative

What’s better than a good story?

The plot can ruin a game, or take it to the next level. So we need to create one that we can relate to, and one that we can get lost in. That’s what we aim to do with our online slots – aim to tell a good story, one that everyone can enjoy time and time again.

If you want to know more about the plot points in our story-making process, get out your pen and paper… This is going to be good.


THE GAME’S WORLD

OK so first thing’s first, we need to build a world that our characters can live in and players can become immersed in. Sounds easy enough right?

Wrong.

Creating the environment isn’t just about the characters, it’s a crucial component in building an atmosphere that will immerse players in a virtual reality; a chance to escape from their world into someone else’s. Whether we’re standing at the gates of Mount Olympus hidden high in the clouds or peeking at a Wonderland at the bottom of the rabbit hole, the environment has to be believable, else what’s the point?

In our games the backgrounds tend to be static and change depending on how the game plays out. Take Merlin and the Ice Queen Morgana, we start outside of the castle in the blistering cold, which not only shows us where we are located but gives us an insight into how the character Morgana feels – jealous, bitter and rejected.

As the game progresses we enter the castle to find Morgana waiting, it’s cold despite being inside and bare stone architecture shows the detachment and isolation that Morgana feels.

Merlin and the Ice Queen Morgana

This simple change of backgrounds divulges so much information not only about where we are geographically but where our characters are emotionally.

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Game narrative
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